
Later, as I was reading through the in-game encyclopedia of places and clues, the answer to a puzzle I had yet to solve appeared there, before it was supposed to. At one point, I was playing as police agent Sophie Neveu, but the character model for Langdon appeared instead, speaking in a sultry French woman's accent.

To top it off, there are several major bugs (at least in the Xbox version that I played). Major characters and events have been sliced out wholesale – in particular, all references to the controversial Roman Catholic organization Opus Dei have been removed. This means that Robert Langdon looks nothing like Tom Hanks, and the cast's lines are voiced by a significantly lower-budget cadre of poorly directed actors.ĭespite claims of "new plot twists" on the back of the box, the retelling of the Da Vinci story has actually been stripped down. Much of the visual inspiration here was taken from the feature film – but not the likenesses of the actors. This ensures that you'll never have to think on your own about what to do next – there's only one thing you can do next. Furthermore, the puzzles are presented in a strictly linear fashion, one after the other. But the game practically beats you over the head with clues.

Yes, this might be slightly difficult if it were presented with no context. The puzzles rarely advance beyond the level of, say, figuring out the next few numbers in the Fibonacci sequence. But for whatever reason, they neglected to make the final product any more taxing than the Fun Brain Benders for Kidz that I read in sixth grade. The creators of the video-game version (for PlayStation 2, Xbox and PC) of Dan Brown's perennially best-selling thriller did, to their credit, realize that any Da Vinci game should be built around the logic puzzles and cryptic riddles that form the core of the book's plot.

If you have recently sustained a major head injury. You'll find the puzzles in The Da Vinci Code game to be intricate and challenging.
